A look at the history of Malware

Here is a very brief timeline of when and how crucial breakthroughs were made in the malicious world of malware. The multitude of deadly viruses, worms and Trojans we see around us today are a product of many years of research and progressive developments.

1949

Researchers in this field develop the first theories and codes for self-replicating programs.

 

1981 – The first virus exposed to the wild

The first virus in the wild came into being even before the experimental work that defines viruses of today. Founded on the Apple II operating system, it was spread on Apple II floppy disks containing the operating system.

1983 – The first documented experimental virus

Fred Cohen carries out thorough research and submits a report on the possibility and implications of a computer virus. This is an excerpt from his paper.

On November 3, 1983, the first virus was conceived of as an experiment to be presented at a weekly seminar on computer security. The concept was first introduced in this seminar by the author, and the name ‘virus’ was thought of by Len Adleman. After 8 hours of expert work on a heavily loaded VAX 11/750 system running Unix, the first virus was completed and ready for demonstration. Within a week, permission was obtained to perform experiments, and 5 experiments were performed. On November 10, the virus was demonstrated to the security seminar.”

In short, the reality and potential of the computer virus became clear for the first time.

1984 – Fred Cohen’s definition of a virus

Fred Cohen defined a computer virus as “a computer program that can affect other computer programs by modifying them in such a way as to include a (possibly evolved) copy of itself.”

1986 – Brain & Virdem

Two Pakistanis named Basit and Amjad replaced the executable code in the boot sector of a floppy disk with their own code. They had developed a method of infecting it with a virus they dubbed “Brain”. It was intended to infect each 360kb floppy accessed on any drive and it spread so widely on the popular MS-DOS PC system that it is typically called the first computer virus. This is in spite of the fact that Cohen’s experiments and the Apple II virus came earlier. All the infected floppies had “© Brain” for a volume label. The first file virus, Virdem, was also created this year.

1987 – File infector Viruses, Lehigh, & Christmas Worm

The first file viruses started to appear around this time. These viruses are most concentrated on COM files; COMMAND.COM in particular. The Lehigh virus is often reported to be the first of these to infect COMMAND.COM. Other work was done to create the first EXE infector: Suriv-02 (Suriv is Virus backward). This virus eventually evolved into the famous Jerusalem virus. During this time, a fast-spreading (500,000 replications per hour) worm called the IBM Christmas Worm hit IBM mainframes and caused substantial damage.

1988 – Jerusalem, MacMag & Internet Worm

Jerusalem, one of the most common viruses in existence, was unleashed at this time. It is activated every Friday the 13 th and it affects both .EXE and .COM files, deleting any programs run on that day.

Generally considered the first Macintosh virus, MacMag is a Hypercard stack virus on the Macintosh.

The Internet Worm (Robert Morris’ creation) causes the first major Internet crisis and shuts down many computers.

1989 – AIDS Trojan

Created around this time, this Trojan is famous for literally holding data hostage. Sent out under the guise of an AIDS information program, the Trojan encrypts the user’s hard drive, preventing him access to it and demands payment for the decryption key or password.

The 1990s

1990 – Anti-virus and Virus Exchange BBS

Launched by Symantec, Norton AntiVirus was one of the first anti-virus programs developed by a large company.

The first virus exchange called (VX) BBS went online in Bulgaria,. Ideas and codes could now be exchanged freely as a result.

1991 – Tequila

Created in Switzerland , the Tequila was the first widespread polymorphic virus: it changed its appearance with each new infection in an attempt to avoid detection and counteraction.

1992 – Michelangelo, DAME, & Virus Creation Laboratory

There was a massive 420% increase in number of viruses in existence from 1991. A worldwide alert went out with claims that massive damage would occur throughout the world over the next few years. In reality, nothing happened. The Michelangelo scare predicted that 5 million computers would crash on March 6. Only 5,000–10,000 actually went down.

Not all was well, however. The Dark Avenger Mutation Engine (DAME) was created at this time and became the first toolkit used by virus creators to turn their creations into polymorphic viruses.

The Virus Creation Laboratory (VCL) became the first actual virus creation kit that same year. Creating viruses was no longer as difficult as it used to be as a result of this.

1994 – Good Times email

This hoax created waves throughout the computer community. It warned users not to open emails titled “Good Times” as the virus would activate upon opening and erase an entire hard drive.

1995 – The year of the Hacker & the first macro Virus

This was without a doubt the year of the hacker. At roughly the same time, the Griffith Air Force Base, NASA, Goddard Space Flight Center, the Korean Atomic Research Institute, and the Jet Propulsion Laboratory were all hit by hackers. On Thanksgiving, GE, IBM, Pipeline and other companies were all hit by the “Internet Liberation Front”.

Concept, the first macro virus to attack Microsoft Word, is also developed.

1996 – Boza, Laroux, & Staog

Boza was the first virus ever to be designed to specifically to corrupt Windows 95 files.

Written at this time, Staog was the first virus to attack Linux files and it was written by the same group that wrote Boza.

1998 – Back Orifice

Back Orifice is the first Trojan designed to enable the sender to get full control over the computer hit by it via the Internet.

1999 – Melissa & Bubbleboy

A very well-known virus, Melissa is the first combination of Microsoft Word macro virus and worm to use both the Outlook and Outlook Express address book to send itself to others via email. It is capable of forwarding itself to any 50 people listed in the victim’s Outlook address book. The virus also infects other Word documents and subsequently mails them out as attachments.

Bubbleboy was the first worm that would activate immediately after a user simply opened an email message in Microsoft Outlook or merely previewed the message in Outlook Express. There was no need to attach a file.

New Kratos TKL keyboard, compact and has plenty of features

 

Nox has launched a new mechanical keyboard called Krom Kratos TKL, completely oriented to the gamer world, the design is compact and offers backlit keyboard capabilities for users with little desk area and it will be available with three types of setups, so that your users can choose the one that best suits your method of use of the keyboard.

The new Kratos TKL is an evolution of the previous model that the firm launched a few months ago, but now they have released a compact keyboard designed for users who prefer to have (or may not) have more desktop space; has no keypad or palm rest, which you may place it on any desk, freeing up more space in the working area. It has two lifting tabs on the back to adjust the keyboard height that allows to greatly facilitate ergonomic keyboard use during long and intensive gaming sessions.

The new keyboard from Krom provides an attractive retro lighting system made of orange and gives it an undeniable touch of personality, accentuated by the three special modes of color options.

 

Krom Kratos TKL has 5 profiles and 6 macro keys so that users can play simply by saving your favorite game modes. It also has anti-ghosting system to prevent annoying key lock. The cable is coated, which provides greater strength and durability to normal wear and tear.

 

KROM Keyboard 1

How to play games on a Mac, if you must that is

Funny but inevitably true, no matter how hard you try to turn your “Mac” into a gaming machine you will always fail, I guess its just not meant to be? Well there are those who say it is possible to play games on a Mac.

If you must! Here is a quick way to play games on a Mac.

Just as Linux, Mac OS X has added a lot of games specifically programmed and optimized for this Operating System. Popular game studios just aren’t that into developing multiplatform games designed for Mac’s and there is a small yet powerful movement to get that fixed.

The chances of getting games for Mac are up in the air and you will constantly have to check the Mac App Store to see what games area available, there is also a good chance you will find offers for free games and sometimes they offer some good sales.

The big gaming portals like Steam, Origin, Battle.net or even GOG.com offer gaming catalogs for Mac and in most cases allows access to the Windows version which is a landmark for platform for true gamers.

Boot Camp

Despite the increase of many other native games they are not available for Mac. The best way to run Windows games on Mac via Boot Camp, Apple software that lets you install a Windows operating system that are based on a Mac as long as its an Intel-based  machine. You can download Boot Camp from here.

boot camp gaming

Boot Camp lets you boot into either system and in theory, it is able to offer the same performance as if you where using a native Windows machine with the same hardware.

Steam In-Home

This could be another alternative that is based on Valve for Steam machines with OS (Linux) to run Windows games. Can send live video and audio streaming from one computer to another via the local network to run your games remotely and can play Windows titles from computers with other operating systems such as, Mac OS X or Linux.

Stam in Home for Mac

If you use the Valve platform on your Mac just remember this feature is still not 100%.

Other options

Virtual machines are often ideal for testing applications and games from other platforms although not as efficient as a native Mac game or using Boot Camp, given the hardware limitations of Apple computers. If you want to play less demanding games this option could work for you.

Wine

This application is based on an open source project based on a Unix interface that supports both Linux and Mac. It is not perfect and will not work with all games, but has a good record of that allow you to run Windows applications on your Mac. You can check it out here.

Wine For Mac

DOSBox

Another great classic that lets you run old DOS games and applications on multiple platforms, including Mac. You can check it out here.

Here is a list of every single Star Wars game that made it to the PC

RELEASED 1988 | DEVELOPER Atari / Vektor Grafix

Star Wars: Return of the Jedi

RELEASED 1988 | DEVELOPER Atari

Star Wars: Rebel Assault

RELEASED 1993 | DEVELOPER LucasArts

Star Wars: X-Wing

RELEASED 1993 | DEVELOPER Totally Games

Star Wars: TIE Fighter

RELEASED 1994 | DEVELOPER Totally Games

Star Wars: Rebel Assault II: The Hidden Empire

RELEASED 1995 | DEVELOPER LucasArts

Star Wars: Dark Forces

RELEASED 1995 | DEVELOPER LucasArts

Star Wars: X-Wing vs. TIE Fighter

RELEASED 1997 | DEVELOPER Totally Games

Star Wars: Jedi Knight: Dark Forces II

RELEASED 1997 | DEVELOPER LucasArts

Jedi Knight Dark Forces 2 1997

Star Wars: Shadows of the Empire

RELEASED 1997 | DEVELOPER LucasArts

Star Wars Shadows of the Empire 1997

Star Wars: Yoda Stories

RELEASED 1997 | DEVELOPER LucasArts

Star Wars Yoda Stories 1997

Star Wars: Supremacy

RELEASED 1998 | DEVELOPER Coolhand Interactive

Star Wars Supremacy 1998

Star Wars: Rogue Squadron

RELEASED 1998 | DEVELOPER Factor 5 / LucasArts

Star Wars Jedi Knight: Mysteries of the Sith

RELEASED 1998 | DEVELOPER LucasArts

Star Wars Millennium Falcon CD-ROM Playset

RELEASED 1998 | DEVELOPER Hasbro Interactive

Star Wars: X-Wing Alliance

RELEASED 1999 | DEVELOPER Totally Games

Star Wars Episode I: The Phantom Menace

RELEASED 1999 | DEVELOPER Big Ape Productions

Star Wars Episode I: Racer

RELEASED 1999 | DEVELOPER LucasArts

Star Wars: Force Commander

RELEASED 2000 | DEVELOPER LucasArts / Ronin Entertainment

Star Wars: Starfighter

RELEASED 2001 | DEVELOPER LucasArts

Star Wars Episode I: Battle for Naboo

RELEASED 2001 | DEVELOPER Factor 5 / LucasArts

Star Wars: Galactic Battlegrounds

RELEASED 2001 | DEVELOPER LucasArts / Ensemble Studios

Star Wars: Galactic Battlegrounds Clone Campaigns

RELEASED 2002 | DEVELOPER LucasArts / Ensemble Studios

Star Wars Jedi Knight II: Jedi Outcast

RELEASED 2002 | DEVELOPER Raven Software

Star Wars Jedi Knight: Jedi Academy

RELEASED 2003 | DEVELOPER Raven Software

Star Wars Galaxies

RELEASED 2003 | DEVELOPER Sony Online Entertainment

Star Wars: Knights of the Old Republic

RELEASED 2003 | DEVELOPER Bioware

Star Wars: Battlefront

RELEASED 2004 | DEVELOPER Pandemic Studios

Star Wars Galaxies: Jump to Lightspeed

RELEASED 2004 | DEVELOPER Sony Online Entertainment

Star Wars: Republic Commando

RELEASED 2005 | DEVELOPER LucasArts

Star Wars: Battlefront II

RELEASED 2005 | DEVELOPER Pandemic Studios

Lego Star Wars: The Video Game

RELEASED 2005 | DEVELOPER Traveller’s Tales

Star Wars Galaxies: Episode III Rage of the Wookies

RELEASED 2005 | DEVELOPER Sony Online Entertainment

Star Wars Galaxies: Trials of Obi-Wan

RELEASED 2005 | DEVELOPER Sony Online Entertainment

Star Wars: KOTOR II – The Sith Lords

RELEASED 2005 | DEVELOPER Obsidian Entertainment

Lego Star Wars II: The Original Trilogy

RELEASED 2006 | DEVELOPER Traveller’s Tales

Star Wars: Empire at War

RELEASED 2006 | DEVELOPER Petroglyph Games

Star Wars: Empire at War: Forces of Corruption

RELEASED 2006 | DEVELOPER Petroglyph Games

Star Wars: The Force Unleashed

RELEASED 2008 | DEVELOPER LucasArts / Aspyr Media

Star Wars: The Clone Wars—Republic Heroes

RELEASED 2008 | DEVELOPER Krome Studios

Star Wars: The Force Unleashed II

RELEASED 2010 | DEVELOPER LucasArts / Aspyr Media

Star Wars: Clone Wars Adventures

RELEASED 2010 | DEVELOPER Sony Online Entertainment

Star Wars: The Old Republic

RELEASED 2011 | DEVELOPER Bioware

Lego Star Wars III: The Clone Wars

RELEASED 2011 | DEVELOPER Traveller’s Tales

Star Wars Battlefront

RELEASED 2015 | DEVELOPER DICE


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AMD says Radeon R9 380X will be available Nov 19

According to VideoCardz, the AMD Radeon R9 380X will be released on November 19th. 

The R9 380X will keep the R9 380 reference cooler. Instead AMD add-in-board partners will offer customized models.

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AMD Radeon R9 380X will use the Tonga/Antigua XT processor that comes with a decent, 32 Compute Units, 128 Texture Units don’t forget about the 32 ROPs. The card is said to have a total of 2048 unified cores.

While Radeon R9 380 was offered in two versions: 2GB and 4GB, the R9 380X will only be sold with 4GB GDDR5 memory.

Surprisingly, R9 380X has the same TDP as R9 380 — 190W. However since TDP is not power consumption, we still can’t tell you how power efficient Antigua XT is. Hopefully that will be covered in detail by reviewers.

Radeon R9 380X supports all latest technologies from AMD. Tonga is on the same IP level as Fiji, so unlike Hawaii or Pitcairn-based cards, we get full support for VSR (including 4K VSR), DirectX12, Vulkan and Mantle.

In official slides AMD took GeForce GTX 660 as a reference (don’t ask me why though). According to their internal benchmarks R9 380X is 2.25 times faster than GTX 660. In fact it’s even faster than overclocked GTX 960, however it will fail against GTX 970 or 780 Ti, but well these cards cost more for a reason.

NVIDIA has nothing really to compete directly against 380X, so I would be surprised if they were not planning 960 Ti very soon.

 

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radeon-r9-380x 2

radeon-r9-380x 3

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Source: AMD
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Creepy horror game,The Park heading to PS4, Xbox One in 2016

It was just announced that the psychological horror “The Park” will be released for the PS4, Xbox One a which received high praise from many users, and was released in October for PC this year. During its initial release for the  PC version the game was available via Steam.

The game for consoles will remain the same via porting with no additional elements because its only been released for the PC, but it’s very welcome news for console users.

The Park features a Psychological horror game experience in a first-person point of view. The player controls a woman named Lorraine, who is looking for a son who is missing his whereabouts point to a creepy amusement park that looks scary and sinister with a hidden secret.

[via]

The Park Game 1

Crytek “Back to Dinosaur Island” was released free of charge now with Oculus Rift support

Crytek has just released some nice goodies for those who are into virtual reality, mainly the latest craze from Oculus Rift, as the company has released a free version of Back to Dinosaur Island a 15 year project that has been re written to support new virtual reality equipment.

But like most Crytek games, you’re going to need pretty high end hardware to enjoy it, the company states “Virtual Reality games require a high frame rate to guarantee a comfortable experience for the user. Running Back to Dinosaur Island on weaker hardware can cause lower frame rates, which can lead to users having a less than ideal experience.”

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NVIDIA’s says you need a GeForce GTX 980 Ti to play Star Wars Battlefront in 2K

Star Wars Battlefront was just released today, and so far we’re starting to find out new features and now new requirements from this latest offering from EA/DICE.

NVIDIA for their part as released its 358.91 driver to get Battlefront up and running, now as for what video cards are recommended to play Star Wars Battlefront, NVIDIA is recommending to play at 2K (2560×1440) you’re going to need at least a GeForce GTX 980 Ti  to play with “ultra” settings and if you want to game at 1080P the mininun card required to play at “high” settings is a GeForce GTX 970

 

gpu-for-star-wars-battlefront

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Dream come true: Samsung Galaxy S7 Premium Edition loaded with a 4K Display And 14-Core GPU

So we are now hearing about the next high-end Samsung smartphone being announced for early 2016, rumors are rife and the latest news is a potential premium edition of the Galaxy S7 Premium Edition. One of the main differences would be in the presence of a 4K screen featuring a whopping 3840 x 2160 pixels while the classic version would come with a Quad HD screen.
Performance would be provided by a processor Exynos Octa 8 (8890). However, and probably due to the presence of a 4K display, it may use a Mali-T880 GPU

Unfortunately if you want to get the Galaxy S7 Premium Edition you need to live in South Korea.

Rumors claim that Samsung is planning a Galaxy S7 Premium Edition which will have a 4K display and be powered by a 14-core GPU. The company has done something like this in the past, with the Galaxy S5 Prime.(Photo : Andrew Burton | Getty Images)

 

SAMSUNG S7 Premium

3 Reasons you should consider buying the iPad Pro

ipad_pro_front

New Camera, has a powerful Processor, its four speaker system

You get a new A9X processor that is twice as fast as the previous A8x processor found in the iPad air 2, Apple is also making the claim that the iPad Pro is faster than 80 percent of portable PCs that have been released in the last year. If you love editing videos the iPad Pro can edit 3 4K video streams simultaneously. The four speaker system has a stereo effect balancing sound between the left and right speakers depending how you’re holding the iPad Pro, it is rumored that the iPad Pro has three times the audio power of previous iPads. 10 hour battery life is still achievable thanks to new feature called variable refresh rate. As far as the camera the iPad Pro includes a new 8-megapixel iSight camera as well as the trusty HD FaceTime camera.

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